package paul.idtech.lostTraveller.creatures;

import paul.idtech.lostTraveller.model.ItemWeapon;
import android.content.Context;

public class PlayerDefault extends BasePlayer {

	// default player specific variables
	private ItemWeapon startingWeapon = new ItemWeapon(0);
	private final static int maxHealth = 50;
	private final static int maxEnergy = 5;
	private final static int defense = 0;

	// constructor
	public PlayerDefault(Context context) {
		super(context, maxHealth, maxEnergy, defense);
		super.setEquippedItem(startingWeapon.returnId());
		super.setInvItem(0, startingWeapon.returnId());
		super.setName("Acrion");
		super.attackCost = 1;
	}

	// default player specific methods

}
